Custom Stylized Character Rigging and Reallusion CC4 Integration
Pain Points (Public)
Creators with stylized 3D human meshes struggle to align non-standard body proportions to Reallusion humanoid skeletons and generate the 60+ facial blendshapes needed for expressive motion capture without mesh tearing or skinning artifacts.
Suggested Approach (Public)
Deliver production-ready Reallusion Character Creator assets featuring custom skeleton adjustment, weight painting for exaggerated stylized anatomy, and ARKit-compliant facial morph targets for instant iClone and live mocap compatibility.
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Public Demand Evidence · 2 task(s)
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