Fixed-Perspective Three.js Landscape with Dynamic Solar Lighting
Pain Points (Public)
Building atmospheric ambient backgrounds or mobile home screens requires rendering realistic solar trajectories, directional shadows, and distance mist in WebGL without causing thermal throttling or frame drops on mobile devices.
Suggested Approach (Public)
Create a lightweight Three.js diorama configured with a static projection matrix, procedural sky shaders, and a temporal lighting controller that recalculates sun azimuth, elevation, and color temperature smoothly across diurnal cycles.
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